Sniper Art Of Victory5/9/2021
The truth is that nothing in the game really seems to change when you up the ante other than that getting shot likely hurts more.Game Cube Macintosh Nintendo 64 Nintendo DS None PC Playstation Playstation 2 Playstation 3 PSP PSP Movies Toys Wii Xbox Xbox 360.For what its worth, the visuals are passable and get the job done, but dont expect anything more.
The environments tend to represent a war-ridden area fairly well and the character models actually represent their World War II affiliations without a problem. It should also be noted that this game doesnt support large graphical resolutions, and while you can choose different aspect-ratio resolutions, the game footnotes that the game is best played at 1024x768. The audio of Sniper: Art of Victory isnt all that bad, most of the time. Every shot of the sniper rifle shines with audio fidelity, and enemy fire sounds equally as good. Explosions also ring true, although most are not as explosive in nature as they should be. Grenades tend to be a bit flat in audio and visual splashes; moreover, tank explosions also fall flat. Where this title falls off the map in terms of auditory grace is in the in-game enemy voiceovers. It seems that all of the enemies are either chipmunks or have been neutered, because the high-pitched vocals are absolutely ridiculous; whether this was intentional or a bug in the game, it is unacceptable. You are a WWII sniper on the side of the alliance against the Nazi regime, and it is up to you to lead your team through hostile enemy territory. Along the way, you will have to infiltrate enemy lines and take out your adversaries who stand in key positions so that your approaching army can safely pass. ![]() As its name implies, the best way to take out the enemy is from a distance with your sniper rifle. During your progression, the in-game map will update (although slowly sometimes) with current objectives and sniper points for you to gain a better view of your targets. ![]() As a sniper, however, youll do well to pay attention to your surroundings, generally looking for high locations to get a better view of the area. Sniping does require you to be precise, yet the aiming (especially in the harder difficulty setting) doesnt actually feel all that precise. While looking through your scope, you will see different meters that represent your accuracy. The first is the wind, which tends to flare up at the most inopportune times, yet is still somewhat predictable. If you happen to sprint before activating your scope, youll be unable to control for a set amount of time. From close range, picking off enemies is no problem, but from afar, you really have to account for a drop in the trajectory of your bullet. While the gameplay is actually entertaining, its not to say that Sniper: Art of Victory isnt without its problems. There were a few times when I actually got stuck on geometry and invisible walls, causing me to restart from my last save. Switching weapons also caused problems. While it felt like the mouse wheel scrolling was backwards, the main issue was that pressing the numbers on the keyboard didnt work the way it should.
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